case study · 2007 — 2010

GameStreamer, Inc.

Chief Executive Officer & CTO

GameStreamer — Sarasota, FL · B2B game distribution

Took a B2B video-game distribution company from idea to fully operational — building the first automated game-publishing system and a white-label storefront SDK. Sold to Media Speed Tech, LLC.

⊕ The mandate

  • Built the first automated, real-time publishing system with protection, distribution, and auditing
  • Engineered 99.999% uptime with kernel-level multi-data-center replication and GEO-IP DNS
  • Shipped the first video-game distribution SDK for white-label partner stores
  • Localized stores into 22 languages; download-manager client with streaming, DRM & auto-patching

⚔ The hard problem

Automating end-to-end game publishing and white-label distribution at a 99.999%-uptime bar that enterprise partners would trust.

◆ Outcomes

  • Met 500+ Fortune companies; 2,200+ games from 220 developers
  • First B2B white-label licensing discounts in the category
  • Acquired by Media Speed Tech, LLC

⚙ Focus areas

  • B2B
  • Game Distribution
  • SDK
  • Streaming
  • DRM
  • GEO-IP DNS