case study · 2007 — 2010
GameStreamer, Inc.
Chief Executive Officer & CTO
GameStreamer — Sarasota, FL · B2B game distribution
Took a B2B video-game distribution company from idea to fully operational — building the first automated game-publishing system and a white-label storefront SDK. Sold to Media Speed Tech, LLC.
⊕ The mandate
- Built the first automated, real-time publishing system with protection, distribution, and auditing
- Engineered 99.999% uptime with kernel-level multi-data-center replication and GEO-IP DNS
- Shipped the first video-game distribution SDK for white-label partner stores
- Localized stores into 22 languages; download-manager client with streaming, DRM & auto-patching
⚔ The hard problem
Automating end-to-end game publishing and white-label distribution at a 99.999%-uptime bar that enterprise partners would trust.
◆ Outcomes
- Met 500+ Fortune companies; 2,200+ games from 220 developers
- First B2B white-label licensing discounts in the category
- Acquired by Media Speed Tech, LLC
⚙ Focus areas
- B2B
- Game Distribution
- SDK
- Streaming
- DRM
- GEO-IP DNS